Practices
The Practices section summarizes commonly used procedures that may help you and your team to increase Developers Experience.
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Team roles describe interactions of the team members. The goal of defining the team roles is to make the progress of the team smoother and easier.
Read moreClickable Prototypes are interactive demos of a website or a software application. These are often used to gather feedback early in the project lifecycle, before the project goes into the final stage of development.
Read moreA Design Sprint is a framework that reduces the risks associated with product development. It is an intense process done by a small team in just 3 - 5 days.
Read moreWhat is the DX CORE 4 methodology, and how can it help you measure developer experience?
Read moreWhat is the DORA framework, and how can it help you measure developer experience?
Read moreWhat is the SPACE framework and how can it help you with measuring developer experience.
Read moreDocker Compose simplifies the configuration and management of multi-container Docker applications using a YAML file.
Read moreDifferentiation strategy is a practice focused on positioning your product to stand out from competitors by highlighting unique features or value propositions.
Read moreEffective team communication creates a healthy, productive environment across cross-functional team structures, ensuring team success and cohesion.
Read moreWhat is good developer experience?
Learn what is good developer experience and why you might want it